February 06, 2024

Red Sails in the Fallout by Paul Kidd

The book has a lot going for it, but I just could not get into it.

Gamma World's strong point is its absurdity and over the top nature. In a game this is a great thing, but in this story it felt jarring. The author did a great job creating interesting and well developed characters, but this only emphasized how out of the place it felt in this world.

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